The Effects of Secondary Task Demands on Cybersickness in Active Exploration Virtual Reality Experiences

Active exploration in virtual reality (VR) involves users navigating immersive virtual environments, going from one place to another. While navigating, users often engage in secondary tasks that require attentional resources, as in the case of distracted driving. Inspired by research generally study...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 30(2024), 5 vom: 04. Apr., Seite 2745-2755
1. Verfasser: Venkatakrishnan, Rohith (VerfasserIn)
Weitere Verfasser: Venkatakrishnan, Roshan, Raveendranath, Balagopal, Canales, Ryan, Sarno, Dawn M, Robb, Andrew C, Lin, Wen-Chieh, Babu, Sabarish V
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2024
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article