Adaptive Spline Surface Fitting With Arbitrary Topological Control Mesh

Reconstructing a spline surface from a given arbitrary topological triangle mesh is a fundamental and challenging problem in computer-aided design and engineering. This article introduces a novel surface fitting method utilizing G-NURBS capable of handling control meshes with arbitrary topologies. T...

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Détails bibliographiques
Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 30(2024), 12 vom: 13. Dez., Seite 7736-7748
Auteur principal: Kou, Yi-Bo (Auteur)
Autres auteurs: Feng, Yi-Fei, Shen, Li-Yong, Li, Xin, Yuan, Chun-Ming
Format: Article en ligne
Langue:English
Publié: 2024
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article
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520 |a Reconstructing a spline surface from a given arbitrary topological triangle mesh is a fundamental and challenging problem in computer-aided design and engineering. This article introduces a novel surface fitting method utilizing G-NURBS capable of handling control meshes with arbitrary topologies. This method employs adaptive control point adjustment, guided by the geometric attributes of the input model, ensuring precise representation of sharp features such as edges and corners. Two primary strategies are employed: A parameter correspondence approach designed for sharp features and a control mesh iterative refinement technique that incorporates geometrical feature information. The proposed method has been tested and evaluated on various CAD models to demonstrate its effectiveness. This method can achieve higher fitting accuracy while faithfully preserving the geometrical features with fewer control points 
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700 1 |a Shen, Li-Yong  |e verfasserin  |4 aut 
700 1 |a Li, Xin  |e verfasserin  |4 aut 
700 1 |a Yuan, Chun-Ming  |e verfasserin  |4 aut 
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