I am a Genius! Influence of Virtually Embodying Leonardo da Vinci on Creative Performance
Virtual reality (VR) provides users with the ability to substitute their physical appearance by embodying virtual characters (avatars) using head-mounted displays and motion-capture technologies. Previous research demonstrated that the sense of embodiment toward an avatar can impact user behavior an...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 11 vom: 02. Nov., Seite 4328-4338
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1. Verfasser: |
Gorisse, Geoffrey
(VerfasserIn) |
Weitere Verfasser: |
Wellenreiter, Simon,
Fleury, Sylvain,
Lecuyer, Anatole,
Richir, Simon,
Christmann, Olivier |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2023
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |