Efficient Pooling Operator for 3D Morphable Models
Learning the latent representation of three-dimensional (3D) morphable geometry is useful for several tasks, such as 3D face tracking, human motion analysis, and character generation and animation. For unstructured surface meshes, previous state-of-the-art methods focus on designing convolution oper...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 30(2024), 7 vom: 05. Juni, Seite 4225-4233 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2024
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
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