Efficient Pooling Operator for 3D Morphable Models
Learning the latent representation of three-dimensional (3D) morphable geometry is useful for several tasks, such as 3D face tracking, human motion analysis, and character generation and animation. For unstructured surface meshes, previous state-of-the-art methods focus on designing convolution oper...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 30(2024), 7 vom: 01. Juli, Seite 4225-4233 |
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Auteur principal: | |
Autres auteurs: | , , |
Format: | Article en ligne |
Langue: | English |
Publié: |
2024
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Journal Article |
Accès en ligne |
Volltext |