Effect of Frame Rate on User Experience, Performance, and Simulator Sickness in Virtual Reality
The refresh rate of virtual reality (VR) head-mounted displays (HMDs) has been growing rapidly in recent years because of the demand to provide higher frame rate content as it is often linked with a better experience. Today's HMDs come with different refresh rates ranging from 20Hz to 180Hz, wh...
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Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - PP(2023) vom: 22. Feb.
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1. Verfasser: |
Wang, Jialin
(VerfasserIn) |
Weitere Verfasser: |
Shi, Rongkai,
Zheng, Wenxuan,
Xie, Weijie,
Kao, Dominic,
Liang, Hai-Ning |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2023
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |