Effect of Frame Rate on User Experience, Performance, and Simulator Sickness in Virtual Reality

The refresh rate of virtual reality (VR) head-mounted displays (HMDs) has been growing rapidly in recent years because of the demand to provide higher frame rate content as it is often linked with a better experience. Today's HMDs come with different refresh rates ranging from 20Hz to 180Hz, wh...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - PP(2023) vom: 22. Feb.
1. Verfasser: Wang, Jialin (VerfasserIn)
Weitere Verfasser: Shi, Rongkai, Zheng, Wenxuan, Xie, Weijie, Kao, Dominic, Liang, Hai-Ning
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2023
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article