Traces in Virtual Environments : A Framework and Exploration to Conceptualize the Design of Social Virtual Environments

Creating social Virtual Environments (VEs) is an ongoing challenge. Traces of prior human interactions, or traces of use, are used in Physical Environments (PEs) to create more meaningful relationships with the PE and the people within it. In this paper, we explore how the concept of traces of use c...

Ausführliche Beschreibung

Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 11 vom: 01. Nov., Seite 3874-3884
1. Verfasser: Hirsch, Linda (VerfasserIn)
Weitere Verfasser: George, Ceenu, Butz, Andreas
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article
LEADER 01000naa a22002652 4500
001 NLM345662768
003 DE-627
005 20231226025602.0
007 cr uuu---uuuuu
008 231226s2022 xx |||||o 00| ||eng c
024 7 |a 10.1109/TVCG.2022.3203092  |2 doi 
028 5 2 |a pubmed24n1152.xml 
035 |a (DE-627)NLM345662768 
035 |a (NLM)36048991 
040 |a DE-627  |b ger  |c DE-627  |e rakwb 
041 |a eng 
100 1 |a Hirsch, Linda  |e verfasserin  |4 aut 
245 1 0 |a Traces in Virtual Environments  |b A Framework and Exploration to Conceptualize the Design of Social Virtual Environments 
264 1 |c 2022 
336 |a Text  |b txt  |2 rdacontent 
337 |a ƒaComputermedien  |b c  |2 rdamedia 
338 |a ƒa Online-Ressource  |b cr  |2 rdacarrier 
500 |a Date Completed 25.10.2022 
500 |a Date Revised 15.11.2022 
500 |a published: Print-Electronic 
500 |a Citation Status MEDLINE 
520 |a Creating social Virtual Environments (VEs) is an ongoing challenge. Traces of prior human interactions, or traces of use, are used in Physical Environments (PEs) to create more meaningful relationships with the PE and the people within it. In this paper, we explore how the concept of traces of use can be transferred from PEs to VEs to increase known success factors for social VEs, such as increased social presence. First, we introduce a conceptualization and discussion ($N=4$ expert interviews) of a "Traces in VEs" framework. Second, we evaluate the framework in two lab studies ($N=46$ in total), exploring the effect of traces in (i) VE vs. PE, and (ii) on social presence. Our findings confirm that traces increase the feeling of social presence. However, their meaning may differ depending on the environment. Our framework offers a structured overview of relevant components and relationships that need to be considered when designing meaningful user experiences in VE using traces. Thus, our work is valuable for practitioners and researchers who systematically want to create social VEs 
650 4 |a Journal Article 
700 1 |a George, Ceenu  |e verfasserin  |4 aut 
700 1 |a Butz, Andreas  |e verfasserin  |4 aut 
773 0 8 |i Enthalten in  |t IEEE transactions on visualization and computer graphics  |d 1996  |g 28(2022), 11 vom: 01. Nov., Seite 3874-3884  |w (DE-627)NLM098269445  |x 1941-0506  |7 nnns 
773 1 8 |g volume:28  |g year:2022  |g number:11  |g day:01  |g month:11  |g pages:3874-3884 
856 4 0 |u http://dx.doi.org/10.1109/TVCG.2022.3203092  |3 Volltext 
912 |a GBV_USEFLAG_A 
912 |a SYSFLAG_A 
912 |a GBV_NLM 
912 |a GBV_ILN_350 
951 |a AR 
952 |d 28  |j 2022  |e 11  |b 01  |c 11  |h 3874-3884