Automatic Mesh and Shader Level of Detail

The level of detail (LOD) technique has been widely exploited as a key rendering optimization in many graphics applications. Numerous approaches have been proposed to automatically generate different kinds of LODs, such as geometric LOD or shader LOD. However, none of them have considered simplifyin...

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Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 10 vom: 01. Okt., Seite 4284-4295
Auteur principal: Liang, Yuzhi (Auteur)
Autres auteurs: Song, Qi, Wang, Rui, Huo, Yuchi, Bao, Hujun
Format: Article en ligne
Langue:English
Publié: 2023
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article