Influence of User Posture and Virtual Exercise on Impression of Locomotion During VR Observation

A seated user watching his avatar walking in Virtual Reality (VR) may have an impression of walking. In this paper, we show that such an impression can be extended to other postures and other locomotion exercises. We present two user studies in which participants wore a VR headset and observed a fir...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 8 vom: 29. Aug., Seite 3507-3518
1. Verfasser: Saint-Aubert, Justine (VerfasserIn)
Weitere Verfasser: Cogne, Melanie, Bonan, Isabelle, Launey, Yoann, Lecuyer, Anatole
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2023
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article