Video See-Through Mixed Reality with Focus Cues

This work introduces the first approach to video see-through mixed reality with full support for focus cues. By combining the flexibility to adjust the focus distance found in varifocal designs with the robustness to eye-tracking error found in multifocal designs, our novel display architecture reli...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 5 vom: 15. Mai, Seite 2256-2266
1. Verfasser: Ebner, Christoph (VerfasserIn)
Weitere Verfasser: Mori, Shohei, Mohr, Peter, Peng, Yifan, Schmalstieg, Dieter, Wetzstein, Gordon, Kalkofen, Denis
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't