Video See-Through Mixed Reality with Focus Cues
This work introduces the first approach to video see-through mixed reality with full support for focus cues. By combining the flexibility to adjust the focus distance found in varifocal designs with the robustness to eye-tracking error found in multifocal designs, our novel display architecture reli...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 5 vom: 15. Mai, Seite 2256-2266
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1. Verfasser: |
Ebner, Christoph
(VerfasserIn) |
Weitere Verfasser: |
Mori, Shohei,
Mohr, Peter,
Peng, Yifan,
Schmalstieg, Dieter,
Wetzstein, Gordon,
Kalkofen, Denis |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2022
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article
Research Support, Non-U.S. Gov't |