The Effect of Context Switching, Focal Switching Distance, Binocular and Monocular Viewing, and Transient Focal Blur on Human Performance in Optical See-Through Augmented Reality
In optical see-through augmented reality (AR), information is often distributed between real and virtual contexts, and often appears at different distances from the user. To integrate information, users must repeatedly switch context and change focal distance. If the user's task is conducted un...
Ausführliche Beschreibung
Bibliographische Detailangaben
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 5 vom: 15. Mai, Seite 2014-2025
|
| 1. Verfasser: |
Arefin, Mohammed Safayet
(VerfasserIn) |
| Weitere Verfasser: |
Phillips, Nate,
Plopski, Alexander,
Gabbard, Joseph L,
Swan, J Edward |
| Format: | Online-Aufsatz
|
| Sprache: | English |
| Veröffentlicht: |
2022
|
| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
|
| Schlagworte: | Journal Article
Research Support, U.S. Gov't, Non-P.H.S. |