Do You Need Another Hand? Investigating Dual Body Representations During Anisomorphic 3D Manipulation

In virtual reality, several manipulation techniques distort users' motions, for example to reach remote objects or increase precision. These techniques can become problematic when used with avatars, as they create a mismatch between the real performed action and the corresponding displayed acti...

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Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 5 vom: 15. Mai, Seite 2047-2057
Auteur principal: Dewez, Diane (Auteur)
Autres auteurs: Hoyet, Ludovic, Lecuyer, Anatole, Argelaguet, Ferran
Format: Article en ligne
Langue:English
Publié: 2022
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article Research Support, Non-U.S. Gov't