Adaptive Joint Optimization for 3D Reconstruction With Differentiable Rendering
Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and blurriness. Given an imperfect reconstructed 3D model, most...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 6 vom: 01. Juni, Seite 3039-3051 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2023
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
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