Heterogeneous Crowd Simulation Using Parametric Reinforcement Learning
Agent-based synthetic crowd simulation affords the cost-effective large-scale simulation and animation of interacting digital humans. Model-based approaches have successfully generated a plethora of simulators with a variety of foundations. However, prior approaches have been based on statically def...
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Détails bibliographiques
| Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 4 vom: 29. Apr., Seite 2036-2052
|
| Auteur principal: |
Hu, Kaidong
(Auteur) |
| Autres auteurs: |
Haworth, Brandon,
Berseth, Glen,
Pavlovic, Vladimir,
Faloutsos, Petros,
Kapadia, Mubbasir |
| Format: | Article en ligne
|
| Langue: | English |
| Publié: |
2023
|
| Accès à la collection: | IEEE transactions on visualization and computer graphics
|
| Sujets: | Journal Article |