Heterogeneous Crowd Simulation Using Parametric Reinforcement Learning
Agent-based synthetic crowd simulation affords the cost-effective large-scale simulation and animation of interacting digital humans. Model-based approaches have successfully generated a plethora of simulators with a variety of foundations. However, prior approaches have been based on statically def...
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Bibliographische Detailangaben
| Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 29(2023), 4 vom: 29. Apr., Seite 2036-2052
|
| 1. Verfasser: |
Hu, Kaidong
(VerfasserIn) |
| Weitere Verfasser: |
Haworth, Brandon,
Berseth, Glen,
Pavlovic, Vladimir,
Faloutsos, Petros,
Kapadia, Mubbasir |
| Format: | Online-Aufsatz
|
| Sprache: | English |
| Veröffentlicht: |
2023
|
| Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
|
| Schlagworte: | Journal Article |