The Cognitive Loads and Usability of Target-based and Steering-based Travel Techniques

Target and steering-based techniques are two common approaches to travel in consumer VR applications. In this paper, we present two within-subject studies that employ a prior dual-task methodology to evaluate and compare the cognitive loads, travel performances, and simulator sickness of three commo...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 27(2021), 11 vom: 15. Nov., Seite 4289-4299
1. Verfasser: Lai, Chengyuan (VerfasserIn)
Weitere Verfasser: Hu, Xinyu, Aiyaz, Afham Ahmed, Segismundo, Ann, Phadke, Ananya, McMahan, Ryan P
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2021
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, U.S. Gov't, Non-P.H.S.
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520 |a Target and steering-based techniques are two common approaches to travel in consumer VR applications. In this paper, we present two within-subject studies that employ a prior dual-task methodology to evaluate and compare the cognitive loads, travel performances, and simulator sickness of three common target-based travel techniques and three common steering-based travel techniques. We also present visual meta-analyses comparing our results to prior results using the same dual-task methodology. Based on our results and meta-analyses, we present several design suggestions for travel techniques based on various aspects of user experiences 
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700 1 |a Aiyaz, Afham Ahmed  |e verfasserin  |4 aut 
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700 1 |a Phadke, Ananya  |e verfasserin  |4 aut 
700 1 |a McMahan, Ryan P  |e verfasserin  |4 aut 
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