Using Multi-Level Precueing to Improve Performance in Path-Following Tasks in Virtual Reality
Work on VR and AR task interaction and visualization paradigms has typically focused on providing information about the current step (a cue) immediately before or during its performance. Some research has also shown benefits to simultaneously providing information about the next step (a precue). We...
Description complète
Détails bibliographiques
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 27(2021), 11 vom: 15. Nov., Seite 4311-4320
|
Auteur principal: |
Liu, Jen-Shuo
(Auteur) |
Autres auteurs: |
Elvezio, Carmine,
Tversky, Barbara,
Feiner, Steven |
Format: | Article en ligne
|
Langue: | English |
Publié: |
2021
|
Accès à la collection: | IEEE transactions on visualization and computer graphics
|
Sujets: | Journal Article
Research Support, U.S. Gov't, Non-P.H.S. |