Shedding Light on Cast Shadows : An Investigation of Perceived Ground Contact in AR and VR

Virtual objects in augmented reality (AR) often appear to float atop real world surfaces, which makes it difficult to determine where they are positioned in space. This is problematic as many applications for AR require accurate spatial perception. In the current study, we examine how the way we ren...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 12 vom: 19. Dez., Seite 4624-4639
1. Verfasser: Adams, Haley (VerfasserIn)
Weitere Verfasser: Stefanucci, Jeanine, Creem-Regehr, Sarah, Pointon, Grant, Thompson, William, Bodenheimer, Bobby
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article