Did I Hit the Door? Effects of Self-Avatars and Calibration in a Person-Plus-Virtual-Object System on Perceived Frontal Passability in VR

The availability of new and improved display, tracking and input devices for Virtual Reality experiences has facilitated the use of partial and full body self-avatars in interaction with virtual objects in the environment. However, scaling the avatar to match the user's body dimensions remains...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 12 vom: 02. Dez., Seite 4198-4210
1. Verfasser: Bhargava, Ayush (VerfasserIn)
Weitere Verfasser: Venkatakrishnan, Roshan, Venkatakrishnan, Rohith, Solini, Hannah, Lucaites, Kathryn, Robb, Andrew C, Pagano, Christopher C, Babu, Sabarish V
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article