Caricature Expression Extrapolation Based on Kendall Shape Space Theory
Facial expression editing plays a fundamental role in facial expression generation and has been widely applied in modern film productions and computer games. While the existing 2-D caricature facial expression editing methods are mostly realized by expression interpolation from the original image to...
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Détails bibliographiques
Publié dans: | IEEE computer graphics and applications. - 1997. - 41(2021), 3 vom: 03. Mai, Seite 71-84
|
Auteur principal: |
Liu, Na
(Auteur) |
Autres auteurs: |
Zhang, Dan,
Ru, Xudong,
Zhao, Haichuan,
Wang, Xingce,
Wu, Zhongke |
Format: | Article en ligne
|
Langue: | English |
Publié: |
2021
|
Accès à la collection: | IEEE computer graphics and applications
|
Sujets: | Journal Article
Research Support, Non-U.S. Gov't |