FixationNet : Forecasting Eye Fixations in Task-Oriented Virtual Environments

Human visual attention in immersive virtual reality (VR) is key for many important applications, such as content design, gaze-contingent rendering, or gaze-based interaction. However, prior works typically focused on free-viewing conditions that have limited relevance for practical applications. We...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 27(2021), 5 vom: 06. Mai, Seite 2681-2690
1. Verfasser: Hu, Zhiming (VerfasserIn)
Weitere Verfasser: Bulling, Andreas, Li, Sheng, Wang, Guoping
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2021
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't