Feasibility Study on Virtual Reality Based Basketball Tactic Training
In this article, a VR-based basketball training system comprising a standalone VR device and a tablet is proposed. The system is intended to improve the ability of players to understand offensive tactics and practice these tactics correctly. We compare the training effectiveness of various degrees o...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 8 vom: 22. Aug., Seite 2970-2982 |
---|---|
1. Verfasser: | |
Weitere Verfasser: | , |
Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2022
|
Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
Online verfügbar |
Volltext |