Blending Surface Segmentation and Editing for 3D Models
Recognizing and fitting shape primitives from underlying 3D models are key components of many computer graphics and computer vision applications. Although a vast number of structural recovery methods are available, they usually fail to identify blending surfaces, which corresponds to small transitio...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 8 vom: 07. Aug., Seite 2879-2894
|
1. Verfasser: |
Zhang, Long
(VerfasserIn) |
Weitere Verfasser: |
Guo, Jianwei,
Xiao, Jun,
Zhang, Xiaopeng,
Yan, Dong-Ming |
Format: | Online-Aufsatz
|
Sprache: | English |
Veröffentlicht: |
2022
|
Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
|
Schlagworte: | Journal Article |