Blending Surface Segmentation and Editing for 3D Models

Recognizing and fitting shape primitives from underlying 3D models are key components of many computer graphics and computer vision applications. Although a vast number of structural recovery methods are available, they usually fail to identify blending surfaces, which corresponds to small transitio...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 8 vom: 07. Aug., Seite 2879-2894
1. Verfasser: Zhang, Long (VerfasserIn)
Weitere Verfasser: Guo, Jianwei, Xiao, Jun, Zhang, Xiaopeng, Yan, Dong-Ming
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article