Accelerating Unstructured Mesh Point Location With RT Cores

We present a technique that leverages ray tracing hardware available in recent Nvidia RTX GPUs to solve a problem other than classical ray tracing. Specifically, we demonstrate how to use these units to accelerate the point location of general unstructured elements consisting of both planar and bili...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 8 vom: 01. Aug., Seite 2852-2866
1. Verfasser: Morrical, Nate (VerfasserIn)
Weitere Verfasser: Wald, Ingo, Usher, Will, Pascucci, Valerio
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article