Crowd Navigation in VR : Exploring Haptic Rendering of Collisions

Virtual reality (VR) is a valuable experimental tool for studying human movement, including the analysis of interactions during locomotion tasks for developing crowd simulation algorithms. However, these studies are generally limited to distant interactions in crowds, due to the difficulty of render...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 7 vom: 30. Juli, Seite 2589-2601
1. Verfasser: Berton, Florian (VerfasserIn)
Weitere Verfasser: Grzeskowiak, Fabien, Bonneau, Alexandre, Jovane, Alberto, Aggravi, Marco, Hoyet, Ludovic, Olivier, Anne-Helene, Pacchierotti, Claudio, Pettre, Julien
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't