Emotion-Preserving Blendshape Update With Real-Time Face Tracking

Blendshape representations are widely used in facial animation. Consistent semantics must be maintained for all the blendshapes to build the blendshapes of one character. However, this is difficult for real characters because the face shape of the same semantics varies significantly across identitie...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 6 vom: 02. Juni, Seite 2364-2375
1. Verfasser: Wang, Zhibo (VerfasserIn)
Weitere Verfasser: Ling, Jingwang, Feng, Chengzeng, Lu, Ming, Xu, Feng
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2022
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't