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231225s2022 xx |||||o 00| ||eng c |
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|a 10.1109/TVCG.2020.3029759
|2 doi
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|a DE-627
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|e rakwb
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|a eng
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|a Guan, Yanran
|e verfasserin
|4 aut
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|a FAME
|b 3D Shape Generation Via Functionality-Aware Model Evolution
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|c 2022
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|a Text
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|a Date Revised 28.02.2022
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|a published: Print-Electronic
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|a Citation Status PubMed-not-MEDLINE
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|a We introduce a modeling tool which can evolve a set of 3D objects in a functionality-aware manner. Our goal is for the evolution to generate large and diverse sets of plausible 3D objects for data augmentation, constrained modeling, as well as open-ended exploration to possibly inspire new designs. Starting with an initial population of 3D objects belonging to one or more functional categories, we evolve the shapes through part recombination to produce generations of hybrids or crossbreeds between parents from the heterogeneous shape collection. Evolutionary selection of offsprings is guided both by a functional plausibility score derived from functionality analysis of shapes in the initial population and user preference, as in a design gallery. Since cross-category hybridization may result in offsprings not belonging to any of the known functional categories, we develop a means for functionality partial matching to evaluate functional plausibility on partial shapes. We show a variety of plausible hybrid shapes generated by our functionality-aware model evolution, which can complement existing datasets as training data and boost the performance of contemporary data-driven segmentation schemes, especially in challenging cases. Our tool supports constrained modeling, allowing users to restrict or steer the model evolution with functionality labels. At the same time, unexpected yet functional object prototypes can emerge during open-ended exploration owing to structure breaking when evolving a heterogeneous collection
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|a Journal Article
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|a Liu, Han
|e verfasserin
|4 aut
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|a Liu, Kun
|e verfasserin
|4 aut
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1 |
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|a Yin, Kangxue
|e verfasserin
|4 aut
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|a Hu, Ruizhen
|e verfasserin
|4 aut
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|a van Kaick, Oliver
|e verfasserin
|4 aut
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|a Zhang, Yan
|e verfasserin
|4 aut
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1 |
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|a Yumer, Ersin
|e verfasserin
|4 aut
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1 |
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|a Carr, Nathan
|e verfasserin
|4 aut
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1 |
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|a Mech, Radomir
|e verfasserin
|4 aut
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|a Zhang, Hao
|e verfasserin
|4 aut
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773 |
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|i Enthalten in
|t IEEE transactions on visualization and computer graphics
|d 1996
|g 28(2022), 4 vom: 01. Apr., Seite 1758-1772
|w (DE-627)NLM098269445
|x 1941-0506
|7 nnns
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|g volume:28
|g year:2022
|g number:4
|g day:01
|g month:04
|g pages:1758-1772
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|u http://dx.doi.org/10.1109/TVCG.2020.3029759
|3 Volltext
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