Eyes-free Target Acquisition During Walking in Immersive Mixed Reality

Reaching towards out-of-sight objects during walking is a common task in daily life, however the same task can be challenging when wearing immersive Head-Mounted Displays (HMD). In this paper, we investigate the effects of spatial reference frame, walking path curvature, and target placement relativ...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 12 vom: 17. Dez., Seite 3423-3433
1. Verfasser: Zhou, Qiushi (VerfasserIn)
Weitere Verfasser: Yu, Difeng, Reinoso, Martin N, Newn, Joshua, Goncalves, Jorge, Velloso, Eduardo
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2020
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article