Eyes-free Target Acquisition During Walking in Immersive Mixed Reality
Reaching towards out-of-sight objects during walking is a common task in daily life, however the same task can be challenging when wearing immersive Head-Mounted Displays (HMD). In this paper, we investigate the effects of spatial reference frame, walking path curvature, and target placement relativ...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 12 vom: 17. Dez., Seite 3423-3433
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1. Verfasser: |
Zhou, Qiushi
(VerfasserIn) |
Weitere Verfasser: |
Yu, Difeng,
Reinoso, Martin N,
Newn, Joshua,
Goncalves, Jorge,
Velloso, Eduardo |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2020
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |