A Simple and Stable Centeredness Measure for 3D Curve Skeleton Extraction
Existing methods for extracting 3D curve skeletons mostly suffer from the difficulty of finding the center points of 3D shapes and tedious manual adjustments of the thresholds for pruning spurious branches due to the influence of shape boundary perturbations. In this article, we present a method bas...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 28(2022), 3 vom: 21. März, Seite 1486-1499 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2022
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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