Physically-inspired Deep Light Estimation from a Homogeneous-Material Object for Mixed Reality Lighting
In mixed reality (MR), augmenting virtual objects consistently with real-world illumination is one of the key factors that provide a realistic and immersive user experience. For this purpose, we propose a novel deep learning-based method to estimate high dynamic range (HDR) illumination from a singl...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 5 vom: 12. Mai, Seite 2002-2011 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2020
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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