Bound and Conquer : Improving Triangulation by Enforcing Consistency

We study the accuracy of triangulation in multi-camera systems with respect to the number of cameras. We show that, under certain conditions, the optimal achievable reconstruction error decays quadratically as more cameras are added to the system. Furthermore, we analyze the error decay-rate of majo...

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Détails bibliographiques
Publié dans:IEEE transactions on pattern analysis and machine intelligence. - 1979. - 42(2020), 9 vom: 19. Sept., Seite 2321-2326
Auteur principal: Scholefield, Adam (Auteur)
Autres auteurs: Ghasemi, Alireza, Vetterli, Martin
Format: Article en ligne
Langue:English
Publié: 2020
Accès à la collection:IEEE transactions on pattern analysis and machine intelligence
Sujets:Journal Article
Description
Résumé:We study the accuracy of triangulation in multi-camera systems with respect to the number of cameras. We show that, under certain conditions, the optimal achievable reconstruction error decays quadratically as more cameras are added to the system. Furthermore, we analyze the error decay-rate of major state-of-the-art algorithms with respect to the number of cameras. To this end, we introduce the notion of consistency for triangulation, and show that consistent reconstruction algorithms achieve the optimal quadratic decay, which is asymptotically faster than some other methods. Finally, we present simulations results supporting our findings. Our simulations have been implemented in MATLAB and the resulting code is available in the supplementary material, which can be found on the Computer Society Digital Library at http://doi.ieeecomputersociety.org/10.1109/TPAMI.2019.2939530
Description:Date Revised 11.08.2020
published: Print-Electronic
Citation Status PubMed-not-MEDLINE
ISSN:1939-3539
DOI:10.1109/TPAMI.2019.2939530