Artifact-Based Rendering : Harnessing Natural and Traditional Visual Media for More Expressive and Engaging 3D Visualizations
We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines, textures, and forms created using traditional physical media or fo...
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Détails bibliographiques
| Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 1 vom: 12. Jan., Seite 492-502
|
| Auteur principal: |
Johnson, Seth
(Auteur) |
| Autres auteurs: |
Samsel, Francesca,
Abram, Gregory,
Olson, Daniel,
Solis, Andrew J,
Herman, Bridger,
Wolfram, Phillip J,
Lenglet, Christophe,
Keefe, Daniel F |
| Format: | Article en ligne
|
| Langue: | English |
| Publié: |
2020
|
| Accès à la collection: | IEEE transactions on visualization and computer graphics
|
| Sujets: | Journal Article
Research Support, N.I.H., Extramural
Research Support, U.S. Gov't, Non-P.H.S. |