Geometry Coding for Dynamic Voxelized Point Clouds Using Octrees and Multiple Contexts

We present a method to compress geometry information of point clouds that explores redundancies across consecutive frames of a sequence. It uses octrees and works by progressively increasing resolution of the octree. At each branch of the tree, we generate an approximation of the child nodes by a nu...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on image processing : a publication of the IEEE Signal Processing Society. - 1992. - (2019) vom: 01. Aug.
1. Verfasser: Garcia, Diogo C (VerfasserIn)
Weitere Verfasser: Fonseca, Tiago A, Ferreira, Renan U, de Queiroz, Ricardo L
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2019
Zugriff auf das übergeordnete Werk:IEEE transactions on image processing : a publication of the IEEE Signal Processing Society
Schlagworte:Journal Article