Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality Environments

This research explores the design and evaluation of visualization techniques of targets that reside outside of users' view and/or are occluded by other elements within a virtual reality environment (VE). We first compare four techniques (3DWedge, 3DArrow, 3DMinimap, and Radar) that use differen...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 9 vom: 18. Sept., Seite 2762-2774
1. Verfasser: Yu, Difeng (VerfasserIn)
Weitere Verfasser: Liang, Hai-Ning, Fan, Kaixuan, Zhang, Heng, Fleming, Charles, Papangelis, Konstantinos
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2020
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article