Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality Environments
This research explores the design and evaluation of visualization techniques of targets that reside outside of users' view and/or are occluded by other elements within a virtual reality environment (VE). We first compare four techniques (3DWedge, 3DArrow, 3DMinimap, and Radar) that use differen...
Ausführliche Beschreibung
Bibliographische Detailangaben
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 26(2020), 9 vom: 18. Sept., Seite 2762-2774
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1. Verfasser: |
Yu, Difeng
(VerfasserIn) |
Weitere Verfasser: |
Liang, Hai-Ning,
Fan, Kaixuan,
Zhang, Heng,
Fleming, Charles,
Papangelis, Konstantinos |
Format: | Online-Aufsatz
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Sprache: | English |
Veröffentlicht: |
2020
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics
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Schlagworte: | Journal Article |