Temporal Upsampling of Depth Maps Using a Hybrid Camera
In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for applications such as digitizing human performance involving...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 25(2019), 3 vom: 04. März, Seite 1591-1602 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2019
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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