A Novel Method of Minimizing View Synthesis Distortion Based on Its Non-Monotonicity in 3D Video

In depth-based 3D video, the view synthesis distortion (VSD), is generally measured by modeling the effect of texture and depth errors separately. With such a development, it has been referred that the VSD changes monotonically with respect to to both the texture and depth distortions. In this paper...

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Veröffentlicht in:IEEE transactions on image processing : a publication of the IEEE Signal Processing Society. - 1992. - 26(2017), 11 vom: 01. Nov., Seite 5122-5137
1. Verfasser: Meng Yang (VerfasserIn)
Weitere Verfasser: Nanning Zheng, Ce Zhu, Fei Wang
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2017
Zugriff auf das übergeordnete Werk:IEEE transactions on image processing : a publication of the IEEE Signal Processing Society
Schlagworte:Journal Article