A Novel Method of Minimizing View Synthesis Distortion Based on Its Non-Monotonicity in 3D Video
In depth-based 3D video, the view synthesis distortion (VSD), is generally measured by modeling the effect of texture and depth errors separately. With such a development, it has been referred that the VSD changes monotonically with respect to to both the texture and depth distortions. In this paper...
Veröffentlicht in: | IEEE transactions on image processing : a publication of the IEEE Signal Processing Society. - 1992. - 26(2017), 11 vom: 01. Nov., Seite 5122-5137 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2017
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Zugriff auf das übergeordnete Werk: | IEEE transactions on image processing : a publication of the IEEE Signal Processing Society |
Schlagworte: | Journal Article |
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