Effects of Optical Combiner and IPD Change for Convergence on Near-Field Depth Perception in an Optical See-Through HMD

Many error sources have been explored in regards to the depth perception problem in augmented reality environments using optical see-through head-mounted displays (OST-HMDs). Nonetheless, two error sources are commonly neglected: the ray-shift phenomenon and the change in interpupillary distance (IP...

Ausführliche Beschreibung

Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 22(2016), 5 vom: 05. Mai, Seite 1540-54
1. Verfasser: Lee, Sangyoon (VerfasserIn)
Weitere Verfasser: Hu, Xinda, Hua, Hong
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2016
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, U.S. Gov't, Non-P.H.S.
LEADER 01000naa a22002652 4500
001 NLM259088285
003 DE-627
005 20231224190429.0
007 cr uuu---uuuuu
008 231224s2016 xx |||||o 00| ||eng c
024 7 |a 10.1109/TVCG.2015.2440272  |2 doi 
028 5 2 |a pubmed24n0863.xml 
035 |a (DE-627)NLM259088285 
035 |a (NLM)27045910 
040 |a DE-627  |b ger  |c DE-627  |e rakwb 
041 |a eng 
100 1 |a Lee, Sangyoon  |e verfasserin  |4 aut 
245 1 0 |a Effects of Optical Combiner and IPD Change for Convergence on Near-Field Depth Perception in an Optical See-Through HMD 
264 1 |c 2016 
336 |a Text  |b txt  |2 rdacontent 
337 |a ƒaComputermedien  |b c  |2 rdamedia 
338 |a ƒa Online-Ressource  |b cr  |2 rdacarrier 
500 |a Date Completed 09.08.2016 
500 |a Date Revised 06.04.2016 
500 |a published: Print 
500 |a Citation Status PubMed-not-MEDLINE 
520 |a Many error sources have been explored in regards to the depth perception problem in augmented reality environments using optical see-through head-mounted displays (OST-HMDs). Nonetheless, two error sources are commonly neglected: the ray-shift phenomenon and the change in interpupillary distance (IPD). The first source of error arises from the difference in refraction for virtual and see-through optical paths caused by an optical combiner, which is required of OST-HMDs. The second occurs from the change in the viewer's IPD due to eye convergence. In this paper, we analyze the effects of these two error sources on near-field depth perception and propose methods to compensate for these two types of errors. Furthermore, we investigate their effectiveness through an experiment comparing the conditions with and without our error compensation methods applied. In our experiment, participants estimated the egocentric depth of a virtual and a physical object located at seven different near-field distances (40∼200 cm) using a perceptual matching task. Although the experimental results showed different patterns depending on the target distance, the results demonstrated that the near-field depth perception error can be effectively reduced to a very small level (at most 1 percent error) by compensating for the two mentioned error sources 
650 4 |a Journal Article 
650 4 |a Research Support, U.S. Gov't, Non-P.H.S. 
700 1 |a Hu, Xinda  |e verfasserin  |4 aut 
700 1 |a Hua, Hong  |e verfasserin  |4 aut 
773 0 8 |i Enthalten in  |t IEEE transactions on visualization and computer graphics  |d 1996  |g 22(2016), 5 vom: 05. Mai, Seite 1540-54  |w (DE-627)NLM098269445  |x 1941-0506  |7 nnns 
773 1 8 |g volume:22  |g year:2016  |g number:5  |g day:05  |g month:05  |g pages:1540-54 
856 4 0 |u http://dx.doi.org/10.1109/TVCG.2015.2440272  |3 Volltext 
912 |a GBV_USEFLAG_A 
912 |a SYSFLAG_A 
912 |a GBV_NLM 
912 |a GBV_ILN_350 
951 |a AR 
952 |d 22  |j 2016  |e 5  |b 05  |c 05  |h 1540-54