CUBu : Universal Real-Time Bundling for Large Graphs
Visualizing very large graphs by edge bundling is a promising method, yet subject to several challenges: speed, clutter, level-of-detail, and parameter control. We present CUBu, a framework that addresses the above problems in an integrated way. Fully GPU-based, CUBu bundles graphs of up to a millio...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 22(2016), 12 vom: 10. Dez., Seite 2550-2563 |
---|---|
1. Verfasser: | |
Weitere Verfasser: | , |
Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2016
|
Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Zusammenfassung: | Visualizing very large graphs by edge bundling is a promising method, yet subject to several challenges: speed, clutter, level-of-detail, and parameter control. We present CUBu, a framework that addresses the above problems in an integrated way. Fully GPU-based, CUBu bundles graphs of up to a million edges at interactive framerates, being over 50 times faster than comparable state-of-the-art methods, and has a simple and intuitive control of bundling parameters. CUBu extends and unifies existing bundling techniques, offering ways to control bundle shapes, separate bundles by edge direction, and shade bundles to create a level-of-detail visualization that shows both the graph core structure and its details. We demonstrate CUBu on several large graphs extracted from real-life application domains |
---|---|
Beschreibung: | Date Completed 23.06.2017 Date Revised 23.06.2017 published: Print-Electronic Citation Status PubMed-not-MEDLINE |
ISSN: | 1941-0506 |
DOI: | 10.1109/TVCG.2016.2515611 |