Pose Estimation for Augmented Reality : A Hands-On Survey

Augmented reality (AR) allows to seamlessly insert virtual objects in an image sequence. In order to accomplish this goal, it is important that synthetic elements are rendered and aligned in the scene in an accurate and visually acceptable way. The solution of this problem can be related to a pose e...

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Détails bibliographiques
Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 22(2016), 12 vom: 02. Dez., Seite 2633-2651
Auteur principal: Marchand, Eric (Auteur)
Autres auteurs: Uchiyama, Hideaki, Spindler, Fabien
Format: Article en ligne
Langue:English
Publié: 2016
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article
Description
Résumé:Augmented reality (AR) allows to seamlessly insert virtual objects in an image sequence. In order to accomplish this goal, it is important that synthetic elements are rendered and aligned in the scene in an accurate and visually acceptable way. The solution of this problem can be related to a pose estimation or, equivalently, a camera localization process. This paper aims at presenting a brief but almost self-contented introduction to the most important approaches dedicated to vision-based camera localization along with a survey of several extension proposed in the recent years. For most of the presented approaches, we also provide links to code of short examples. This should allow readers to easily bridge the gap between theoretical aspects and practical implementations
Description:Date Completed 29.06.2017
Date Revised 29.06.2017
published: Print-Electronic
Citation Status PubMed-not-MEDLINE
ISSN:1941-0506
DOI:10.1109/TVCG.2015.2513408