Anisotropic Ambient Volume Shading

We present a novel method to compute anisotropic shading for direct volume rendering to improve the perception of the orientation and shape of surface-like structures. We determine the scale-aware anisotropy of a shading point by analyzing its ambient region. We sample adjacent points with similar s...

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Détails bibliographiques
Publié dans:IEEE transactions on visualization and computer graphics. - 1998. - 22(2016), 1 vom: 24. Jan., Seite 1015-24
Auteur principal: Ament, Marco (Auteur)
Autres auteurs: Dachsbacher, Carsten
Format: Article en ligne
Langue:English
Publié: 2016
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article