Interactive Near-Field Illumination for Photorealistic Augmented Reality with Varying Materials on Mobile Devices

At present, photorealistic augmentation is not yet possible since the computational power of mobile devices is insufficient. Even streaming solutions from stationary PCs cause a latency that affects user interactions considerably. Therefore, we introduce a differential rendering method that allows f...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 21(2015), 12 vom: 01. Dez., Seite 1349-62
1. Verfasser: Rohmer, Kai (VerfasserIn)
Weitere Verfasser: Buschel, Wolfgang, Dachselt, Raimund, Grosch, Thorsten
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2015
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, Non-U.S. Gov't