Interactive Near-Field Illumination for Photorealistic Augmented Reality with Varying Materials on Mobile Devices
At present, photorealistic augmentation is not yet possible since the computational power of mobile devices is insufficient. Even streaming solutions from stationary PCs cause a latency that affects user interactions considerably. Therefore, we introduce a differential rendering method that allows f...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 21(2015), 12 vom: 01. Dez., Seite 1349-62 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2015
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
Online verfügbar |
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