Fidelity and plausibility of bimanual interaction in mixed reality
When human actors interact with virtual objects the result is often not convincing to a third party viewer, due to incongruities between the actor and object positions. In this study we aim to quantify the magnitude and impact of the errors that occur in a bimanual interaction, that is when an actor...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 21(2015), 12 vom: 25. Dez., Seite 1377-89 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2015
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article |
Online verfügbar |
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