Aggregate Constraints for Virtual Manipulation with Soft Fingers
Interactive dexterous manipulation of virtual objects remains a complex challenge that requires both appropriate hand models and accurate physically-based simulation of interactions. In this paper, we propose an approach based on novel aggregate constraints for simulating dexterous grasping using so...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 21(2015), 4 vom: 10. Apr., Seite 452-61 |
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Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2015
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
Online verfügbar |
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