Cupid : Cluster-Based Exploration of Geometry Generators with Parallel Coordinates and Radial Trees
Geometry generators are commonly used in video games and evaluation systems for computer vision to create geometric shapes such as terrains, vegetation or airplanes. The parameters of the generator are often sampled automatically which can lead to many similar or unwanted geometric shapes. In this p...
Publié dans: | IEEE transactions on visualization and computer graphics. - 1996. - 20(2014), 12 vom: 26. Dez., Seite 1693-702 |
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Auteur principal: | |
Autres auteurs: | , , |
Format: | Article en ligne |
Langue: | English |
Publié: |
2014
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Accès à la collection: | IEEE transactions on visualization and computer graphics |
Sujets: | Journal Article Research Support, Non-U.S. Gov't |
Accès en ligne |
Volltext |