Cupid : Cluster-Based Exploration of Geometry Generators with Parallel Coordinates and Radial Trees

Geometry generators are commonly used in video games and evaluation systems for computer vision to create geometric shapes such as terrains, vegetation or airplanes. The parameters of the generator are often sampled automatically which can lead to many similar or unwanted geometric shapes. In this p...

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Détails bibliographiques
Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 20(2014), 12 vom: 26. Dez., Seite 1693-702
Auteur principal: Beham, Michael (Auteur)
Autres auteurs: Herzner, Wolfgang, Gröller, M Eduard, Kehrer, Johannes
Format: Article en ligne
Langue:English
Publié: 2014
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article Research Support, Non-U.S. Gov't