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|a 10.1109/TVCG.2015.2459871
|2 doi
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|a pubmed24n0841.xml
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|a DE-627
|b ger
|c DE-627
|e rakwb
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|a eng
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|a Magnenat, Stéphane
|e verfasserin
|4 aut
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|a Live texturing of augmented reality characters from colored drawings
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|c 2015
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|a Text
|b txt
|2 rdacontent
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|a ƒaComputermedien
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|2 rdamedia
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|a ƒa Online-Ressource
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|2 rdacarrier
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|a Date Completed 04.01.2016
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|a Date Revised 07.10.2015
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|a published: Print-Electronic
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|a Citation Status PubMed-not-MEDLINE
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|a Coloring books capture the imagination of children and provide them with one of their earliest opportunities for creative expression. However, given the proliferation and popularity of digital devices, real-world activities like coloring can seem unexciting, and children become less engaged in them. Augmented reality holds unique potential to impact this situation by providing a bridge between real-world activities and digital enhancements. In this paper, we present an augmented reality coloring book App in which children color characters in a printed coloring book and inspect their work using a mobile device. The drawing is detected and tracked, and the video stream is augmented with an animated 3-D version of the character that is textured according to the child's coloring. This is possible thanks to several novel technical contributions. We present a texturing process that applies the captured texture from a 2-D colored drawing to both the visible and occluded regions of a 3-D character in real time. We develop a deformable surface tracking method designed for colored drawings that uses a new outlier rejection algorithm for real-time tracking and surface deformation recovery. We present a content creation pipeline to efficiently create the 2-D and 3-D content. And, finally, we validate our work with two user studies that examine the quality of our texturing algorithm and the overall App experience
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|a Journal Article
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|a Research Support, Non-U.S. Gov't
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1 |
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|a Ngo, Dat Tien
|e verfasserin
|4 aut
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1 |
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|a Zünd, Fabio
|e verfasserin
|4 aut
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1 |
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|a Ryffel, Mattia
|e verfasserin
|4 aut
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1 |
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|a Noris, Gioacchino
|e verfasserin
|4 aut
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700 |
1 |
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|a Rothlin, Gerhard
|e verfasserin
|4 aut
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700 |
1 |
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|a Marra, Alessia
|e verfasserin
|4 aut
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700 |
1 |
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|a Nitti, Maurizio
|e verfasserin
|4 aut
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700 |
1 |
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|a Fua, Pascal
|e verfasserin
|4 aut
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1 |
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|a Gross, Markus
|e verfasserin
|4 aut
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700 |
1 |
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|a Sumner, Robert W
|e verfasserin
|4 aut
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773 |
0 |
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|i Enthalten in
|t IEEE transactions on visualization and computer graphics
|d 1996
|g 21(2015), 11 vom: 01. Nov., Seite 1201-10
|w (DE-627)NLM098269445
|x 1941-0506
|7 nnns
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|g volume:21
|g year:2015
|g number:11
|g day:01
|g month:11
|g pages:1201-10
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|u http://dx.doi.org/10.1109/TVCG.2015.2459871
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