Efficient multiview depth coding optimization based on allowable depth distortion in view synthesis
Depth video is used as the geometrical information of 3D world scenes in 3D view synthesis. Due to the mismatch between the number of depth levels and disparity levels in the view synthesis, the relationship between depth distortion and rendering position error can be modeled as a many-to-one mappin...
Veröffentlicht in: | IEEE transactions on image processing : a publication of the IEEE Signal Processing Society. - 1992. - 23(2014), 11 vom: 25. Nov., Seite 4879-92 |
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Weitere Verfasser: | , , |
Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2014
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Zugriff auf das übergeordnete Werk: | IEEE transactions on image processing : a publication of the IEEE Signal Processing Society |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
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