Efficient multiview depth coding optimization based on allowable depth distortion in view synthesis

Depth video is used as the geometrical information of 3D world scenes in 3D view synthesis. Due to the mismatch between the number of depth levels and disparity levels in the view synthesis, the relationship between depth distortion and rendering position error can be modeled as a many-to-one mappin...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE transactions on image processing : a publication of the IEEE Signal Processing Society. - 1992. - 23(2014), 11 vom: 25. Nov., Seite 4879-92
1. Verfasser: Zhang, Yun (VerfasserIn)
Weitere Verfasser: Kwong, Sam, Hu, Sudeng, Kuo, Chung-Chieh Jay
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2014
Zugriff auf das übergeordnete Werk:IEEE transactions on image processing : a publication of the IEEE Signal Processing Society
Schlagworte:Journal Article Research Support, Non-U.S. Gov't