Toward adaptive VR simulators combining visual, haptic, and brain-computer interfaces
The next generation of VR simulators could take into account a novel input: the user's mental state, as measured with electrodes and a brain-computer interface. One illustration of this promising path is a project that adapted a guidance system's force feedback to the user's mental wo...
Veröffentlicht in: | IEEE computer graphics and applications. - 1997. - 33(2013), 5 vom: 10. Sept., Seite 18-23 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2013
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Zugriff auf das übergeordnete Werk: | IEEE computer graphics and applications |
Schlagworte: | Journal Article |
Online verfügbar |
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