Toward adaptive VR simulators combining visual, haptic, and brain-computer interfaces

The next generation of VR simulators could take into account a novel input: the user's mental state, as measured with electrodes and a brain-computer interface. One illustration of this promising path is a project that adapted a guidance system's force feedback to the user's mental wo...

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Bibliographische Detailangaben
Veröffentlicht in:IEEE computer graphics and applications. - 1997. - 33(2013), 5 vom: 10. Sept., Seite 18-23
1. Verfasser: Lécuyer, Anatole (VerfasserIn)
Weitere Verfasser: George, Laurent, Marchal, Maud
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2013
Zugriff auf das übergeordnete Werk:IEEE computer graphics and applications
Schlagworte:Journal Article