Dynamic affordances in embodied interactive systems : the role of display and mode of locomotion

We investigated how the properties of interactive virtual reality systems affect user behavior in full-body embodied interactions. Our experiment compared four interactive virtual reality systems using different display types (CAVE vs. HMD) and modes of locomotion (walking vs. joystick). Participant...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics. - 1996. - 20(2014), 4 vom: 07. Apr., Seite 596-605
1. Verfasser: Grechkin, Timofey Y (VerfasserIn)
Weitere Verfasser: Plumert, Jodie M, Kearney, Joseph K
Format: Online-Aufsatz
Sprache:English
Veröffentlicht: 2014
Zugriff auf das übergeordnete Werk:IEEE transactions on visualization and computer graphics
Schlagworte:Journal Article Research Support, U.S. Gov't, Non-P.H.S.