Recalibration of perceived distance in virtual environments occurs rapidly and transfers asymmetrically across scale
Distance in immersive virtual reality is commonly underperceived relative to intended distance, causing virtual environments to appear smaller than they actually are. However, a brief period of interaction by walking through the virtual environment with visual feedback can cause dramatic improvement...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 20(2014), 4 vom: 07. Apr., Seite 588-95 |
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Format: | Online-Aufsatz |
Sprache: | English |
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2014
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, Non-U.S. Gov't |
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