Lattice cleaving : a multimaterial tetrahedral meshing algorithm with guarantees

We introduce a new algorithm for generating tetrahedral meshes that conform to physical boundaries in volumetric domains consisting of multiple materials. The proposed method allows for an arbitrary number of materials, produces high-quality tetrahedral meshes with upper and lower bounds on dihedral...

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Détails bibliographiques
Publié dans:IEEE transactions on visualization and computer graphics. - 1996. - 20(2014), 2 vom: 19. Feb., Seite 223-37
Auteur principal: Bronson, Jonathan (Auteur)
Autres auteurs: Levine, Joshua A, Whitaker, Ross
Format: Article en ligne
Langue:English
Publié: 2014
Accès à la collection:IEEE transactions on visualization and computer graphics
Sujets:Journal Article Research Support, N.I.H., Extramural Research Support, Non-U.S. Gov't