Real-time volume rendering in dynamic lighting environments using precomputed photon mapping
We present a framework for precomputed volume radiance transfer that achieves real-time rendering of global illumination effects for volume data sets such as multiple scattering, volumetric shadows, and so on. Our approach incorporates the volumetric photon mapping method into the classical precompu...
Veröffentlicht in: | IEEE transactions on visualization and computer graphics. - 1996. - 19(2013), 8 vom: 16. Aug., Seite 1317-30 |
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Format: | Online-Aufsatz |
Sprache: | English |
Veröffentlicht: |
2013
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Zugriff auf das übergeordnete Werk: | IEEE transactions on visualization and computer graphics |
Schlagworte: | Journal Article Research Support, U.S. Gov't, Non-P.H.S. |
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